Within a week of launching its Sonic Testnet Odyssey, Sonic, the first gaming L2 infrastructure launched on Solana, reported processing over 17 million transactions and amassing over 100,000 unique wallets.
As the first atomic SVM Layer-2 designed exclusively for gaming on the Solana blockchain, this astonishing milestone highlights the protocol’s enormous potential and demand. To facilitate game development and execution on Solana, the protocol has a number of built-in features, such as extensible data types, a sandbox environment, and custom game primitives. It also leverages Solana’s lightning-fast performance to deliver the fastest on-chain video game experiences.
The protocol announced on X that it has collected more than 45,000 wallets and 3.2 million transactions in just 36 hours of the Sonic Testnet Odyssey. The latest milestone points to accelerated adoption of L2 infrastructure.
Users who engage in Sonic-based games are responsible for a large percentage of transactions; these games are connected to the Odyssey campaign and reward users who complete a transaction within it. Jogojogo, Fomoney, Rage Effect and Lowlife Forms are some of these games.
Due to the robust memecoin incentives combined with easy onboarding, Solana is now the most retail-friendly blockchain network. But Solana gaming hasn’t been as successful as other crypto sector categories like DeFi, NFTs, and SocialFi, which is why the Sonic Protocol is so exciting. With Sonic, developers can help GameFi projects and efforts, as well as other projects looking for a home on Solana, by quickly deploying their own high-speed SBM chain.
Developed by Mirror World Labs, a two-year-old GameFi infrastructure company, Sonic has already announced expansion plans such as ecosystem grants and accelerator programs to enable developers to quickly adopt the Sonic SVM and HyperGrid Framework. By serving as a grid deployment kit and facilitating the rapid creation of new SVM environments for new games, HyperGrid makes it easier for developers to deploy virtual machines and game engines on Solana.
This new milestone comes after Sonic’s $12 million Series A investment round earlier this month, which was led by BITKRAFT and included participation from Galaxy Interactive, Big Brain Holdings and other investors.
Recently, Sonic made the first major upgrade to the Sonic Testnet Odyssey, increasing speed and stability to meet increased demand. There have already been several successful game launches, such as the tap-to-earn game Snake Lite, which is based on Telegram and launched earlier this week.
The team at Sonic will be busy this summer as they will host the Solana Kick Off: Shenzhen event in partnership with RateX and participate in the Kyoto Web3 Gaming Summer event at #IVS2024 next month.